Edit of asset "Resource Based Signal Bus" Accepted

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Title Resource Based Signal Bus
Description This asset allows for signal communication between nodes without direct references to each other or to a singleton class.

Each signal is contained inside its own resource and can be saved into the "res://" directory. They can be assigned to scripts from the inspector, just like any other exported variables.

The asset includes two other goodies:
1- "Signal Bus Listener": A node that is used to create responses to signals straight from the inspector, without any code.
2- "Custom SignalBus Script Editor": An editor tool that can be used to create signal buses that take one or more arguments.

(Other advantages of signal buses over singletons and regular signals are explained in the README.md file included with the asset and available in the git repository.)
Category Misc
License Apache-2.0
Repository Provider GitHub
Repository Url https://github.com/camperotactico/resource-based-signal-bus
Issues Url https://github.com/camperotactico/resource-based-signal-bus/issues
Godot version Godot 4.5
Version String 1.1 1.1
Download Commit 52f748b84e9126991f0c0a8b599ed8a2bf977b74 52f748b84e9126991f0c0a8b599ed8a2bf977b74
Download Url (Computed) https://github.com/camperotactico/resource-based-signal-bus/archive/52f748b84e9126991f0c0a8b599ed8a2bf977b74.zip https://github.com/camperotactico/resource-based-signal-bus/archive/52f748b84e9126991f0c0a8b599ed8a2bf977b74.zip
Icon Url https://raw.githubusercontent.com/camperotactico/resource-based-signal-bus/refs/heads/main/icons/ResourceBasedSignalBus.png