Edit of asset "Addon Save (4.x)" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Addon Save (4.x) | Addon Save (4.x) |
| Description |
Addon Save is a lightweight, high-performance persistence framework for Godot 4.x. Designed to handle everything from simple high scores to complex RPG states, it offers a robust suite of tools including encryption, compression, and automated backups—all through a clean, developer-friendly API. Key Features Flexible Serialization Save and load data seamlessly as JSON, Plain Text, or Binary with a single function call. Military-Grade Encryption Secure player data and prevent tampering with built-in AES-256 CBC encryption. Efficient Compression Minimize storage footprint using optimized in-memory ZIP packing. Redundancy & Backups Prevent data loss with configurable backup rotation, ensuring players never lose progress to a crash or corruption. Intelligent Autosave Set-and-forget background saving at custom intervals to keep the gameplay flow uninterrupted. Background Screenshots Capture and save game screenshots via a non-blocking queue—no frame drops or game freezes. Cloud Integration Ready for remote syncing with built-in HTTP upload/download support for cloud-based save management. |
Addon Save 4.x Addon Save is a lightweight yet powerful save & load system for Godot 4.x, designed to make persistence simple and reliable. It provides encryption, compression, backups, and screenshot capture — all in one easy-to-use addon. Features Simple Saving & Loading Save and load data as JSON, text, or binary with a single function call. Encryption (AES-256 CBC) Secure your save files with built-in AES encryption. Compression (ZIP) Reduce file size using in-memory ZIP packing. Automatic Backups Keep multiple versions of your save files with configurable backup rotation. Autosave Support Automatically save at custom intervals. Screenshot Queue Capture and save screenshots in the background without freezing your game. Cloud Save Ready Includes basic HTTP upload/download for syncing saves remotely. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/kimbunner/godot_save/ | https://github.com/kimbunner/godot_save/ |
| Issues Url | https://github.com/kimbunner/godot_save/issues | https://github.com/kimbunner/godot_save/issues |
| Godot version | Godot 4.1 | Godot 4.0 |
| Version String | 1.2 | 1.0 |
| Download Commit | 066fab16803a87703f3d3d8244ce83cf5fdb9e7f | 7b4d3a4001b5da3ac6abfd43bd7d53d631465b7b |
| Download Url (Computed) | https://github.com/kimbunner/godot_save/archive/066fab16803a87703f3d3d8244ce83cf5fdb9e7f.zip | https://github.com/kimbunner/godot_save/archive/7b4d3a4001b5da3ac6abfd43bd7d53d631465b7b.zip |
| Icon Url |
https://github.com/kimbunner/godot_save/blob/main/addons/GodotSavesAddon/icon.png?raw=true
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https://github.com/kimbunner/godot_save/blob/main/addons/GodotSavesAddon/icon.png?raw=true
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