Edit of asset "Comedot Ultimate Template [4.5]" Accepted
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Title | Comedot Ultimate Template [4.5] | |
Description |
All-in-one project template & components framework: Basically nodes but for gameplay. Optimized for 2D pixel art. • Includes components for platformer/overhead/tile-based movement, combat, interactions, inventory, turn-based logic etc. • Handles tricky edge case issues in physics, stats, collectibles, climbing etc. • UI controls like stat HUDs, buttons for special skills etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay & simple game examples. • Save/Load player preferences in config file with `Settings.anyName = 69` • Helper functions & debugging tools like realtime charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. Even if you don't need the template or components, you can cherry-pick specific code to use in your own scripts. This is a work in constant progress! For delicious details & the latest version, gaze upon the glorious GitHub repository: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font |
All-in-one project template & components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art. • Includes components for different types of player movement, combat, collectibles, inventory, turn-based logic, AI etc. • Takes care of tricky gameplay polish issues related to stats, interactions, physics, climbing, tile-based movement etc. • UI controls like a stats HUD, buttons for special skills, etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games. • Save/Load player preferences in config file with `Settings.anyName = 69` • Helper functions & debugging tools like realtime charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. Even if you don't need the template or components, you can copy some of the logic code to use in your own scripts, or just yoink Tools.gd This is a work of pAsSiOn in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font |
Category | Templates | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/invadingoctopus/comedot | |
Issues Url | https://github.com/invadingoctopus/comedot/issues | |
Godot version | Godot 4.5 | |
Version String | 4.5.0.100.96 | 4.5.0.30.69 |
Download Commit | 7c9cdf221dc74f41b351f98d3e145e953e2f9ab8 | 6f46a6e79da8e94be3775f9ed5d5215580796ce2 |
Download Url (Computed) | https://github.com/invadingoctopus/comedot/archive/7c9cdf221dc74f41b351f98d3e145e953e2f9ab8.zip | https://github.com/invadingoctopus/comedot/archive/6f46a6e79da8e94be3775f9ed5d5215580796ce2.zip |
Icon Url |
https://i.imgur.com/UJnNERn.png
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