Edit of asset "VisionCone3D" Accepted

Old/Current New/Edit
Title VisionCone3D
Description Adds the VisionCone3D node, which tracks whether or not objects within its cone shape can be "seen". This can be used to let objects in your game "see" multiple objects efficiently. Default configuration should work for most use-cases out of the box but several performance tuning options are available. Shape can be edited in the scene view with gizmos and drawing debug information can be toggled on.

See GitHub for 4.3 compatible version.
Adds the VisionCone3D node, which tracks whether or not objects within its cone shape can be "seen". This can be used to let objects in your game "see" multiple objects efficiently. Default configuration should work for most use-cases out of the box but several performance tuning options are available. Shape can be edited in the scene view with gizmos and drawing debug information can be toggled on.

See GitHub for 4.3 compatible version.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Tattomoosa/VisionCone3D/tree/4.3
Issues Url https://github.com/Tattomoosa/VisionCone3D/issues
Godot version Godot 4.4 Godot 4.4
Version String 0.2.0
Download Commit 944b83d562b894a9d997ea762e16c7eefc1cf846 944b83d562b894a9d997ea762e16c7eefc1cf846
Download Url (Computed) https://github.com/Tattomoosa/VisionCone3D/tree/4.3/archive/944b83d562b894a9d997ea762e16c7eefc1cf846.zip https://github.com/Tattomoosa/VisionCone3D/tree/4.3/archive/944b83d562b894a9d997ea762e16c7eefc1cf846.zip
Icon Url https://raw.githubusercontent.com/Tattomoosa/VisionCone3D/main/readme_images/icon.png