Edit of asset "TileSet AtlasSource Sync" Accepted
Old/Current | New/Edit | |
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Title | TileSet AtlasSource Sync | |
Description | The function of this plugin is to synchronize data between different TileSet AtlasSources, specifically for commonly used elements like physics collisions and terrain sets. When you open the TileSet editor, you can find its access point in the top-right corner. | Godot4.3 TileSet Assistant. Expand the TileSet TAB in the bottom bar, then click on its upper right corner to expand the enhance panel. Synchronize their layered TileData properties on any TileSet and AtlasSource, including physical collisions, terrain sets, navigation, custom data, light rendering layers, and more. |
Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Week2019/TileSetHelper | |
Issues Url | https://github.com/Week2019/TileSetHelper/issues | |
Godot version | Godot 4.4 | |
Version String | 1.0.0 | |
Download Commit | a72e24f41d5da50143bc3bac6e3021cdbcafa1f0 | 7cb450b8e2c5c5754c7640f62b9b3ffa4bdc4b9d |
Download Url (Computed) | https://github.com/Week2019/TileSetHelper/archive/a72e24f41d5da50143bc3bac6e3021cdbcafa1f0.zip | https://github.com/Week2019/TileSetHelper/archive/7cb450b8e2c5c5754c7640f62b9b3ffa4bdc4b9d.zip |
Icon Url |
https://raw.githubusercontent.com/Week2019/TileSetHelper/master/Icon.png
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