Edit of asset "Godot file auto-open" Accepted
Old/Current | New/Edit | |
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Title | Godot file auto-open | |
Description |
This simple tool will automatically open .gd and .cs files in the editor when they are created by right-clicking in the filesystem browser and selecting create new -> script. Currently creating the file and opening it in the editor are two separate actions. Please upvote the proposal here if you think this should be default Godot behavior: https://github.com/godotengine/godot-proposals/discussions/11428 Then I can remove this silly addon. Source code available here: https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon |
This simple tool will automatically open .gd and .cs files in the editor when they are created by right-clicking in the filesystem browser and selecting create new -> script. Currently creating the file and opening it in the editor are two separate actions. Please upvote the proposal here if you think this should be default Godot behavior: https://github.com/godotengine/godot-proposals/discussions/11428 Then I can remove this silly addon. Source code available here: https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon |
Category | Tools | |
License | MIT | |
Repository Provider | GitLab | |
Repository Url | https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon | |
Issues Url | https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon/issues | |
Godot version | Godot 4.0 | |
Version String | 0.4.1 | |
Download Commit | 25146ebb1709d7825528eeff214cb5ef08a03d77 | |
Download Url (Computed) | https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon/-/archive/25146ebb1709d7825528eeff214cb5ef08a03d77.zip | |
Icon Url |
https://gitlab.com/pahool_gamedev/godot_file_autoopen_addon/-/raw/main/addons/file_open_addon/godot_file_auto_open.png
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