Edit of asset "Inventory System Example" Accepted
Old/Current | New/Edit | |
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Title | Inventory System Example | |
Description |
Update 2.0 - Added Character Panel with equipment slots - Character Panel and Inventory Panel can be moved by dragging title bar - Added slot and item types (eg. boots can't be equipped on helmet slots) - Added Sort by Rarity button to Inventory panel - Increased default amount of inventory slots to 45 - Added scrollbar to slots - Added custom item tooltip - Added "Add Item" button to add random item with random rarity - Items can be equipped and deequipped using Right Mouse Button - Improved items picking and dropping - Updated code for better performance and managemen |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Oen44/Godot-Inventory | |
Issues Url | https://github.com/Oen44/Godot-Inventory/issues | |
Godot version | Godot 3.2 | |
Version String | 2.0 | |
Download Commit | 2.0 | |
Download Url (Computed) | https://github.com/Oen44/Godot-Inventory/archive/2.0.zip | |
Icon Url |
https://raw.githubusercontent.com/Oen44/Godot-Inventory/master/images/W_Sword001.png
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