Edit of asset "StairsCharacter3D" Accepted
Old/Current | New/Edit | |
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Title | StairsCharacter3D | |
Description |
A simple class based on Godot's default CharacterBody3D with very simple stair stepping ability. Just call "move_and_stair_step()" instead of "move_and_slide()". Written in C++ Only tested with cylinder colliders. Works best with "0.01" collider margin. There are a couple signals you can connect to: on_stair_step (any step, up or down) on_stair_step_down on_stair_step_up |
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Category | Scripts | |
License | MIT | MIT |
Repository Provider | Custom | |
Repository Url | https://github.com/mrjshzk/StairsCharacter3D | |
Issues Url | https://github.com/mrjshzk/StairsCharacter3D/issues | |
Godot version | Godot 4.4 | |
Version String | 1.0.0 | |
Download Commit | https://github.com/mrjshzk/StairsCharacter3D/releases/download/v1.0.0/StairsCharacter3D.zip | |
Download Url (Computed) | https://github.com/mrjshzk/StairsCharacter3D/releases/download/v1.0.0/StairsCharacter3D.zip | |
Icon Url |
https://raw.githubusercontent.com/mrjshzk/StairsCharacter3D/9a5426906b6e9d5994cabac307ef5765f640cbd0/project/addons/StairsCharacter/stairs_character.png
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