Title |
Purely-Ambient |
Description |
Purely Ambience is a dynamic audio plugin for Godot that automatically adjusts ambient sound levels based on player proximity. With built-in priority controls, optional muting of non-critical sources, and in-editor debug visualization, it gives you straightforward, responsive soundscapes to boost immersion in your game. |
Category |
3D Tools |
License |
MIT |
Repository Provider |
GitHub |
Repository Url |
https://github.com/gagepaxton/Purely-Ambient
|
https://github.com/gagepaxton/Purely-Ambient
|
Issues Url |
https://github.com/gagepaxton/Purely-Ambient/issues
|
https://github.com/gagepaxton/Purely-Ambient/issues
|
Godot version |
Godot 4.3 |
Version String |
0.1.0 |
Download Commit |
df3a645cdc64e822a26b393f028bb367075e80f9 |
df3a645cdc64e822a26b393f028bb367075e80f9 |
Download Url (Computed) |
https://github.com/gagepaxton/Purely-Ambient/archive/df3a645cdc64e822a26b393f028bb367075e80f9.zip
|
https://github.com/gagepaxton/Purely-Ambient/archive/df3a645cdc64e822a26b393f028bb367075e80f9.zip
|
Icon Url |
https://raw.githubusercontent.com/gagepaxton/Purely-Ambient/refs/heads/main/PurelyIcon.png
|
https://raw.githubusercontent.com/gagepaxton/Purely-Ambient/refs/heads/main/PurelyIcon.png
|