Edit of asset "Advanced Character" Accepted
Old/Current | New/Edit | |
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Title | Advanced Character | |
Description |
A simple to use class that enables your CharacterBody3D to handle stairs and custom gravity direction properly. *** ### Instructions Use my script template to understand Use instead move() instead of move_and_collide() Use local_velocity instead of velocity |
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Category | 3D Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/HellboyHeaven/AdvancedCharacter | |
Issues Url | https://github.com/HellboyHeaven/AdvancedCharacter/issues | |
Godot version | Godot 4.3 | |
Version String | 1.1.0 | |
Download Commit | afbac9f66e505c82a5f7cd6c47fb898047a98108 | afbac9f66e505c82a5f7cd6c47fb898047a98108 |
Download Url (Computed) | https://github.com/HellboyHeaven/AdvancedCharacter/archive/afbac9f66e505c82a5f7cd6c47fb898047a98108.zip | https://github.com/HellboyHeaven/AdvancedCharacter/archive/afbac9f66e505c82a5f7cd6c47fb898047a98108.zip |
Icon Url |
https://raw.githubusercontent.com/Ieida/rigid_character_body_3d/main/icon.png
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