Edit of asset "Signal Lens" Accepted
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Title | Signal Lens | |
Description |
A Visual Debugger for Signals Supports Godot 4.3 and 4.4 versions. Features - Click on a node in the remote scene tree and instantly view all its signals' connections. - View signal emissions in real-time as they are emitted in-game. - Select and rearrange a graph view to inspect your signal connections. - Keep signal emissions so you can inspect them later. - Modify the signal emission speed so you can fine-tune the experience for your debugging purposes. - Supports inspection of built-in and custom signals. - Supports inspection of built-in nodes, custom nodes and autoloads — if it's in the remote tree, you can inspect it. - Draws both anonymous and named callables that are connected to a signal. - Inspection of Object, RefCounted and Resource types not supported (yet!) |
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Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/yannlemos/signal-lens | |
Issues Url | https://github.com/yannlemos/Signal-Lens/issues | |
Godot version | Godot 4.3 | |
Version String | 1.3.0 | |
Download Commit | f713166a6c3757305587b00b3c0610711ffed54f | |
Download Url (Computed) | https://github.com/yannlemos/signal-lens/archive/f713166a6c3757305587b00b3c0610711ffed54f.zip | |
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