Edit of asset "MetaMultimesh3D" Accepted

Old/Current New/Edit
Title MetaMultimesh3D
Description This is a simple addon that will let you take control of your multimeshes in the editor. Simply enable the addon and then add "MetaMultimeshInstance3D" from the nodes selector to your scene.

(The addon does nothing at runtime. It's only a Multimesh at that point.)

1. Place any number of MeshInstances under it (as children) and it will use their position, scale and rotations, as well as the first mesh ecountered, to populate a MeshInstance3D for you.
2. You can "explode" the instances inside a multimesh out into MeshInstances again, where you can transform and then "implode" them back into the multimesh. You can go back and forth like this.
3. There's also a second button that will make collision shapes according to your choice.

Video tutorial: https://www.youtube.com/watch?v=jEvUMjBwQQM
Category 3D Tools
License MIT
Repository Provider Gogs/Gitea/Codeberg Gogs/Gitea/Codeberg
Repository Url https://codeberg.org/dbat/godot-plugin-meta-multimesh3d https://codeberg.org/dbat/godot-plugin-meta-multimesh3d
Issues Url https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/issues https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/issues
Godot version Godot 4.1
Version String 0.0.2 0.0.2
Download Commit 70445dd6faeb272c68a189e5f3f1adc4af851647 70445dd6faeb272c68a189e5f3f1adc4af851647
Download Url (Computed) https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/archive/70445dd6faeb272c68a189e5f3f1adc4af851647.zip https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/archive/70445dd6faeb272c68a189e5f3f1adc4af851647.zip
Icon Url https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/raw/branch/main/addons/MetaMultimeshInstance3D/MMI3Dicon_cleaned.svg
https://codeberg.org/dbat/godot-plugin-meta-multimesh3d/raw/branch/main/addons/MetaMultimeshInstance3D/MMI3Dicon_cleaned.svg