Edit of asset "Godot Object Pool" Rejected
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This asset edit has been rejected. Reason: Duplicate of #146.
Old/Current | New/Edit | |
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Title | Godot Object Pool | |
Description | Godot object pool. Used to instantiate a pool of objects using a user-defined pool size, PackedScene, and prefix. Some convenience methods exposed allowing a pool.get_next_dead() to fetch the next available object from the pool. | Godot object pool. Used to instantiate a pool of objects using a user-defined pool size, PackedScene, and prefix. Some convenience methods exposed allowing a pool.get_next_dead() to fetch the next available object from the pool. |
Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/brandonlamb/godot-object-pool | |
Issues Url | https://github.com/brandonlamb/godot-object-pool/issues | https://github.com/brandonlamb/godot-object-pool/issues |
Godot version | Godot 3.0 | |
Version String | 1.0.8 | 1.0.6 |
Download Commit | v1.0.8 | 1.0.6 |
Download Url (Computed) | https://github.com/brandonlamb/godot-object-pool/archive/v1.0.8.zip | https://github.com/brandonlamb/godot-object-pool/archive/1.0.6.zip |
Icon Url |
https://github.com/brandonlamb/godot-object-pool/raw/master/addons/godot-object-pool/icon.png
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https://github.com/brandonlamb/godot-object-pool/raw/master/addons/com/brandonlamb/pool/icon.png
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