Edit of asset "Godot Object Pool" Accepted
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Old/Current | New/Edit | |
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Title | Godot Object Pool | Object Pool Manager |
Description | Godot object pool. Used to instantiate a pool of objects using a user-defined pool size, PackedScene, and prefix. Some convenience methods exposed allowing a pool.get_next_dead() to fetch the next available object from the pool. | Object pool manager |
Category | Scripts | Scripts |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/brandonlamb/godot-object-pool | https://github.com/brandonlamb/godot-pool-manager |
Issues Url | https://github.com/brandonlamb/godot-object-pool/issues | https://github.com/brandonlamb/godot-pool-manager/issues |
Godot version | Godot 3.0 | |
Version String | 1.0.8 | 1.0.5 |
Download Commit | v1.0.8 | 1.0.5 |
Download Url (Computed) | https://github.com/brandonlamb/godot-object-pool/archive/v1.0.8.zip | https://github.com/brandonlamb/godot-pool-manager/archive/1.0.5.zip |
Icon Url |
https://github.com/brandonlamb/godot-object-pool/raw/master/addons/godot-object-pool/icon.png
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https://github.com/brandonlamb/godot-pool-manager/raw/master/src/com/brandonlamb/pool_manager/icon.png
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