Edit of asset "Smoothing Node" Accepted

Old/Current New/Edit
Title Smoothing Node Smoothing Node
Description Fixed timestep interpolation nodes for both 3D and 2D.

Godot defaults to a fixed timestep for physics. As physics tick rate and frame rate are independent, you will get jitter in any situation where these do not match. The standard solution to this problem is fixed timestep interpolation.

This addon introduces 2 new nodes, Smoothing and Smoothing2D, which simplify the process of adding fixed timestep interpolation to your game.
Fixed timestep interpolation nodes for both 3D and 2D.

Godot defaults to a fixed timestep for physics. As physics tick rate and frame rate are independent, you will get jitter in any situation where these do not match. The standard solution to this problem is fixed timestep interpolation.

This addon introduces 2 new nodes, Smoothing and Smoothing2D, which simplify the process of adding fixed timestep interpolation to your game.
Category Tools Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/lawnjelly/smoothing-addon https://github.com/lawnjelly/smoothing-addon
Issues Url https://github.com/lawnjelly/smoothing-addon/issues https://github.com/lawnjelly/smoothing-addon/issues
Godot version Godot 3.2 Godot 3.2
Version String 1.0.0 1.0.0
Download Commit 29e629809432d5dfa2c1bc00d06b40ee4abeb30c 29e629809432d5dfa2c1bc00d06b40ee4abeb30c
Download Url (Computed) https://github.com/lawnjelly/smoothing-addon/archive/29e629809432d5dfa2c1bc00d06b40ee4abeb30c.zip https://github.com/lawnjelly/smoothing-addon/archive/29e629809432d5dfa2c1bc00d06b40ee4abeb30c.zip
Icon Url https://raw.githubusercontent.com/lawnjelly/smoothing-addon/master/smooth_icon.png
https://raw.githubusercontent.com/lawnjelly/smoothing-addon/master/smooth_icon.png