Edit of asset "GDCEF Godot4" Accepted

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Title GDCEF Godot4
Description gdCEF a web viewer plugin, for Godot 4.2, 4.3, Linux and Windows, based on Chromium Embedded Framework (CEF) for your 2D and 3D applications. Note: For Godot 3 users: gdCEF is no longer maintained but still available: https://godotengine.org/asset-library/asset/1426

To install gdCEF inside your project, you have three methods:

- The first method, is not to use the Godot Asset Library, but to download directly the pre-built gdCEF artifacts on GitHub: https://github.com/Lecrapouille/gdcef/releases for Linux and Windows and only for x64 architectures. Untar and place the cef_artifacts folder on your project. Drawbacks of this method are: you cannot choose neither the CEF and Godot version, neither can choose the folder name holding gdCEF artifacts. Since the GitHub continuous integration runs on x64 architectures, you cannot download yet other archis.

- The second method, since gdCEF version 0.12.0, is to download the pre-built gdCEF artifacts on GitHub using the Python3 build script of gdCEF (addons/gdcef/build.py). From the Godot Asset Library, download gdCEF code source. You can remove the C++ code source of gdCEF, since not needed. Edit the script to set the variable GITHUB_GDCEF_RELEASE to the desired release version available on https://github.com/Lecrapouille/gdcef/releases. Run the script, it will download the artifacts and prepare the demos. Drawbacks of this method are the same as the first method: you cannot customize gdCEF.

- The third and recommended method is to compile gdCEF code source. From the Godot Asset Library, download gdCEF code source and run the Python3 build script of gdCEF (addons/gdcef/build.py). The script is already preconfigured, but the first section of the script is let to the user to edit for its own customization. The script will download and compile godot-cpp and prebuilt CEF before compiling gdCEF itself (~5 min of compilation). The drawback of this method is that you need to install some common tools: Python3 with some plugins, Scons CMake, Makefile or Ninja.

If you have issue installing or using gdCEF, ask your questions on our Discord https://discord.gg/EckEwy7S5U
Web viewer plugin based on Chromium Embedded Framework (CEF) needed for your 2D and 3D applications. Plugin working for Godot 4.2, 4.3, Linux and Windows. For Godot 3 users: GDCEF is no longer maintained but still available: https://godotengine.org/asset-library/asset/1426

If you use the Godot asset library, you will obtain the C++ code source of this plugin with its python script for building GDCEF. You have to run it for building GDCEF: the script will download godot-cpp, a prebuilt version of CEF, build both code source, before compiling the plugin itself (~5 min of compilation).

In the case you do not want to compile GDCEF by yourself, you can download directly prebuilt GDCEF artefacts https://github.com/Lecrapouille/gdcef/releases

You can ask all your questions on the Discord https://discord.gg/EckEwy7S5U
Category 2D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Lecrapouille/gdcef
Issues Url https://github.com/Lecrapouille/gdcef/issues
Godot version Godot 4.2
Version String 0.12.0-godot4 0.11.0-godot4
Download Commit e9da7dad09aef51d6a71e8e712e28ef9665d8595 ccb605671674506769593c8f62ecbf60712cd772
Download Url (Computed) https://github.com/Lecrapouille/gdcef/archive/e9da7dad09aef51d6a71e8e712e28ef9665d8595.zip https://github.com/Lecrapouille/gdcef/archive/ccb605671674506769593c8f62ecbf60712cd772.zip
Icon Url https://raw.githubusercontent.com/Lecrapouille/gdcef/godot-4.x/addons/gdcef/demos/3D/icon.png