Edit of asset "Destronoi" Accepted
| Old/Current | New/Edit | |
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| Title | Destronoi | |
| Description | A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction. | |
| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Codeinsilence/Destronoi | |
| Issues Url | https://github.com/Codeinsilence/Destronoi/issues | |
| Godot version | Godot 4.2 | |
| Version String | 0.6.0 | |
| Download Commit | ecd2c11c28f7a90cff235121e39979812d36c129 | |
| Download Url (Computed) | https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip | |
| Icon Url |
https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
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| Type | video | |
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