Edit of asset "Destronoi" Accepted

Old/Current New/Edit
Title Destronoi
Description A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Codeinsilence/Destronoi
Issues Url https://github.com/Codeinsilence/Destronoi/issues
Godot version Godot 4.2
Version String 0.6.0
Download Commit ecd2c11c28f7a90cff235121e39979812d36c129
Download Url (Computed) https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip
Icon Url https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
Preview Insert
Type video
Image/Video URL https://www.youtube.com/watch?v=96axqXUt2aw
Thumbnail https://i9.ytimg.com/vi_webp/96axqXUt2aw/mq3.webp?sqp=CKSjo7YG-oaymwEmCMACELQB8quKqQMa8AEB-AH-CYAC0AWKAgwIABABGGUgZShlMA8=&rs=AOn4CLAfK8VsB2KodtD8kFIVFbr5wBI1JQ