Edit of asset "Destronoi" Accepted

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Title Destronoi Destronoi
Description A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction. A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.
Category 3D Tools 3D Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/Codeinsilence/Destronoi https://github.com/Codeinsilence/Destronoi
Issues Url https://github.com/Codeinsilence/Destronoi/issues https://github.com/Codeinsilence/Destronoi/issues
Godot version Godot 4.2 Godot 4.2
Version String 0.6.0 0.6.0
Download Commit ecd2c11c28f7a90cff235121e39979812d36c129 ecd2c11c28f7a90cff235121e39979812d36c129
Download Url (Computed) https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip
Icon Url https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/height9cyl.png
Thumbnail