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Title |
Destronoi |
Destronoi |
|
Description |
A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction. |
A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction. |
|
Category |
3D Tools |
3D Tools |
|
License |
MIT |
MIT |
|
Repository Provider |
GitHub |
GitHub |
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Repository Url |
https://github.com/Codeinsilence/Destronoi
|
https://github.com/Codeinsilence/Destronoi
|
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Issues Url |
https://github.com/Codeinsilence/Destronoi/issues
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https://github.com/Codeinsilence/Destronoi/issues
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Godot version |
Godot 4.2 |
Godot 4.2 |
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Version String |
0.6.0 |
0.6.0 |
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Download Commit |
ecd2c11c28f7a90cff235121e39979812d36c129 |
ecd2c11c28f7a90cff235121e39979812d36c129 |
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Download Url (Computed) |
https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip
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https://github.com/Codeinsilence/Destronoi/archive/ecd2c11c28f7a90cff235121e39979812d36c129.zip
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Icon Url |
https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
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https://raw.githubusercontent.com/Codeinsilence/Destronoi/release/destronoi_icon.png
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