Edit of asset "Idle Queue" Accepted
Old/Current | New/Edit | |
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Title | Idle Queue | |
Description |
Singleton script that will process methods during idle time on the main thread. The IdleQueue singleton places callables in a queue to be executed when the cpu is not busy, prioritizing the physics and main processes of the game with minimal effect on the frame rate. This allows methods to be run in the background on the main thread. (All member functions of this singleton are thread safe). |
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Category | Tools | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/AAshby327/GodotIdleQueue | |
Issues Url | https://github.com/AAshby327/GodotIdleQueue/issues | |
Godot version | Godot 4.0 | |
Version String | 1.0.1 | 1.0.1 |
Download Commit | 8ebf140f7e41a0b9150708d4b6e1857d0d1d46d0 | 8ebf140f7e41a0b9150708d4b6e1857d0d1d46d0 |
Download Url (Computed) | https://github.com/AAshby327/GodotIdleQueue/archive/8ebf140f7e41a0b9150708d4b6e1857d0d1d46d0.zip | https://github.com/AAshby327/GodotIdleQueue/archive/8ebf140f7e41a0b9150708d4b6e1857d0d1d46d0.zip |
Icon Url |
https://raw.githubusercontent.com/AAshby327/GodotIdleQueue/main/Icon.png
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