Edit of asset "Orbit Camera" Accepted
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Old/Current | New/Edit | |
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Title | Orbit Camera | |
Description |
Godot Orbit Camera This plugin adds an OrbitCamera node in the Godot Editor. Usage: In the Editor 1. Enable OrbitCamera plugin in Project Settings > Plugins 2. Add Node3D node (used for rotating the camera) into current scene 3. Add OrbitCamera as a child of the Node3D node 4. Set Anchor Node property of OrbitCamera to the Node3D node Controls (Mouse) 1. Hold Left Mouse Button to orbit around the Anchor Node 2. Mouse scroll wheel to change the distance to Anchor Node Controls (Touch) 1. Single touch drag to orbit around the Anchor Node 2. Pinch gesture to change the distance to Anchor Node |
This tool add Orbit Camera script Edit 0.3: -> Add partial touch support To add this: -> On you scene click on add button -> Search Orbital Camera -> Click |
Category | Scripts | |
License | LGPLv3 | |
Repository Provider | GitHub | |
Repository Url | https://github.com/unovafr/Godot-Orbit-Camera | |
Issues Url | https://github.com/unovafr/Godot-Orbit-Camera/issues | |
Godot version | Godot 4.2 | |
Version String | 1.2.0 | 0.3 |
Download Commit | da64fed9d5e474949f1b5f55207e61bdbfd5eb83 | 0.3 |
Download Url (Computed) | https://github.com/unovafr/Godot-Orbit-Camera/archive/da64fed9d5e474949f1b5f55207e61bdbfd5eb83.zip | https://github.com/unovafr/Godot-Orbit-Camera/archive/0.3.zip |
Icon Url |
https://github.com/mrdev023/Godot-Orbit-Camera/raw/master/icon.png
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