Edit of asset "PlayerConnect - Godot to Discord Reporting System" Accepted
Old/Current | New/Edit | |
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Title | PlayerConnect - Godot to Discord Reporting System | |
Description |
Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send the data to that specific channel.. please keep in mind don't share your webhook url to the public. it would lead to disasters Changelog v2.0: - Made this into a plugin so just enabling the plugin would auto-add ui scene as global and you can access it from any screen via "F2" - Fixed .gitattributes so it now only installs addons folder. |
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Category | Tools | |
License | CC0 | |
Repository Provider | GitHub | |
Repository Url | https://github.com/rayzorite/PlayerConnect | |
Issues Url | https://github.com/rayzorite/PlayerConnect/issues | |
Godot version | Godot 4.3 | |
Version String | 2.0 | 1.5.1a |
Download Commit | feb500fdfb8ec660b8b2372e15a20d81d4212843 | 4a020009739ba9748c6af65ed70014e0a7bbecb4 |
Download Url (Computed) | https://github.com/rayzorite/PlayerConnect/archive/feb500fdfb8ec660b8b2372e15a20d81d4212843.zip | https://github.com/rayzorite/PlayerConnect/archive/4a020009739ba9748c6af65ed70014e0a7bbecb4.zip |
Icon Url |
https://raw.githubusercontent.com/rayzorite/PlayerConnect/refs/heads/main/Images/pc-icon.png
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https://raw.githubusercontent.com/rayzorite/PlayerConnect/main/images/playerconnect-icon.png
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