Edit of asset "TotalJSON" Accepted
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| Title | TotalJSON | TotalJSON |
| Description |
Fast, light-weight JSON library. Completely stand-alone, no dependencies. Nothing but C# for maximum compatibility and portability. Requires .NET version of Godot. Does all the basic things: - Create and modify JSON object - Parse strings to JSON and turn JSON objects to strings (compact or pretty) - Serialize objects to JSON and deserialize JSON back to objects Made with easy usage in mind: - Complete inline C# documentation of all classes and methods - Very informative exception messages for easy debugging Safe: - JSON objects can be set protected to prevent accidental modifying - Strongly typed, you can't accidentally read values in wrong format - Prevents creating circular JSON structures Going the extra mile: - Supports all different C# number types, but also numbers of any size outside long/double range - No limits how deep JSON objects can be - Debug IDs helps to track down exception sources even when stack trace is not available - Multiple examples, also real-life data examples - Keeps key/value pairs of JSON object in order |
Fast, light-weight JSON library. Completely stand-alone, no dependencies. Nothing but C# for maximum compatibility and portability. Requires .NET version of Godot. Does all the basic things: - Create and modify JSON object - Parse strings to JSON and turn JSON objects to strings (compact or pretty) - Serialize objects to JSON and deserialize JSON back to objects Made with easy usage in mind: - Complete inline C# documentation of all classes and methods - Very informative exception messages for easy debugging Safe: - JSON objects can be set protected to prevent accidental modifying - Strongly typed, you can't accidentally read values in wrong format - Prevents creating circular JSON structures Going the extra mile: - Supports all different C# number types, but also numbers of any size outside long/double range - No limits how deep JSON objects can be - Debug IDs helps to track down exception sources even when stack trace is not available - Multiple examples, also real-life data examples - Keeps key/value pairs of JSON object in order |
| Category | Scripts | Scripts |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/LeguarAssets/Godot-TotalJSON | https://github.com/LeguarAssets/Godot-TotalJSON |
| Issues Url | https://github.com/LeguarAssets/Godot-TotalJSON/issues | https://github.com/LeguarAssets/Godot-TotalJSON/issues |
| Godot version | Godot 4.0 | Godot 4.0 |
| Version String | 2.3 | 2.2 |
| Download Commit | 4ac95b353376d6ee79702776cf50d47202012b1a | 15f18d683c66a2e7965fa02f2f0d2b360a1e834b |
| Download Url (Computed) | https://github.com/LeguarAssets/Godot-TotalJSON/archive/4ac95b353376d6ee79702776cf50d47202012b1a.zip | https://github.com/LeguarAssets/Godot-TotalJSON/archive/15f18d683c66a2e7965fa02f2f0d2b360a1e834b.zip |
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