Edit of asset "ShaderV - 2D Visual Shader Node Library (Godot 3)" Accepted
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Title | ShaderV - 2D Visual Shader Node Library (Godot 3) | |
Description |
Adds many premade effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. Fully compatible with GLES2 and canvas (2D) fragment shaders. You can find basic usage examples in the "addons/shaderV/examples" folder. Copy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes. |
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Category | Shaders | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/arkology/ShaderV | |
Issues Url | https://github.com/arkology/ShaderV/issues | |
Godot version | Godot 3.5 | |
Version String | 1.3 | 1.3 |
Download Commit | b1b594c5037b141333ce59138c189fb3fc78afee | b1b594c5037b141333ce59138c189fb3fc78afee |
Download Url (Computed) | https://github.com/arkology/ShaderV/archive/b1b594c5037b141333ce59138c189fb3fc78afee.zip | https://github.com/arkology/ShaderV/archive/b1b594c5037b141333ce59138c189fb3fc78afee.zip |
Icon Url |
https://raw.githubusercontent.com/arkology/ShaderV/godot-3.x/addons/shaderV/shaderV_icon.png
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