Edit of asset "Correct Conventional Naming" Accepted

Old/Current New/Edit
Title Correct Conventional Naming
Description This is a small plugin that extends the functionality of the CreateScript Dialog. It allows the user to easily switch the suggested name between snake_case and PascalCase.
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts
Issues Url https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/issues
Godot version Godot 4.2
Version String 1.1.0 1.1.0
Download Commit 5df580bfe2571b3718af1d35523c8e05e4bc8afe 5df580bfe2571b3718af1d35523c8e05e4bc8afe
Download Url (Computed) https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/archive/5df580bfe2571b3718af1d35523c8e05e4bc8afe.zip https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/archive/5df580bfe2571b3718af1d35523c8e05e4bc8afe.zip
Icon Url https://raw.githubusercontent.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/main/icons/ccn_icon.png