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"Correct Conventional Naming"
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Title
Correct Conventional Naming
Description
This is a small plugin that extends the functionality of the CreateScript Dialog. It allows the user to easily switch the suggested name between snake_case and PascalCase.
Category
Tools
License
MIT
Repository Provider
GitHub
Repository Url
https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts
Issues Url
https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/issues
Godot version
Godot 4.2
Version String
1.1.0
1.1.0
Download Commit
5df580bfe2571b3718af1d35523c8e05e4bc8afe
5df580bfe2571b3718af1d35523c8e05e4bc8afe
Download Url (Computed)
https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/archive/5df580bfe2571b3718af1d35523c8e05e4bc8afe.zip
https://github.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/archive/5df580bfe2571b3718af1d35523c8e05e4bc8afe.zip
Icon Url
https://raw.githubusercontent.com/Dev-Marco/CCN---Correct-Conventional-Naming-for-Godot-Scripts/main/icons/ccn_icon.png