Edit of asset "Physical Light and Camera Units Demo" Accepted

Old/Current New/Edit
Title Physical Light and Camera Units Demo Physical Light and Camera Units Demo
Description
This demo showcases a physical light and camera units setup: https://docs.godotengine.org/en/latest/tutorials/3d/physical_light_and_camera_units.html

This allows you to use real world units for lights (lumen, lux, Kelvin) and cameras (shutter speed, aperture, ISO sensitivity).

By default, Godot uses arbitrary units for many physical properties that apply to light like color, energy, camera field of view, and exposure. These properties use arbitrary units, because using accurate physical units comes with a few tradeoffs that aren't worth it for many games. As Godot favors ease of use out of the box, physical light units are disabled by default.

If you aim for photorealism in your project, using real world units as a basis can help make things easier to adjust. References for real world materials, lights and scene brightness are wildly available on websites such as Physically Based: https://physicallybased.info/

Language: GDScript

Renderer: Forward+

This demo showcases a physical light and camera units setup: https://docs.godotengine.org/en/latest/tutorials/3d/physical_light_and_camera_units.html

This allows you to use real world units for lights (lumen, lux, Kelvin) and cameras (shutter speed, aperture, ISO sensitivity).

By default, Godot uses arbitrary units for many physical properties that apply to light like color, energy, camera field of view, and exposure. These properties use arbitrary units, because using accurate physical units comes with a few tradeoffs that aren't worth it for many games. As Godot favors ease of use out of the box, physical light units are disabled by default.

If you aim for photorealism in your project, using real world units as a basis can help make things easier to adjust. References for real world materials, lights and scene brightness are wildly available on websites such as Physically Based: https://physicallybased.info/

Language: GDScript

Renderer: Forward+
Category Demos Demos
License MIT MIT
Repository Provider Custom Custom
Repository Url https://github.com/godotengine/godot-demo-projects/tree/4.2-31d1c0c/3d/physical_light_camera_units https://github.com/godotengine/godot-demo-projects/tree/4.2-31d1c0c/3d/physical_light_camera_units
Issues Url https://github.com/godotengine/godot-demo-projects/issues https://github.com/godotengine/godot-demo-projects/issues
Godot version Godot 4.2 Godot 4.2
Version String 4.2-31d1c0c 4.2-31d1c0c
Download Commit https://github.com/godotengine/godot-demo-projects/releases/download/4.2-31d1c0c/3d_physical_light_camera_units.zip https://github.com/godotengine/godot-demo-projects/releases/download/4.2-31d1c0c/3d_physical_light_camera_units.zip
Download Url (Computed) https://github.com/godotengine/godot-demo-projects/releases/download/4.2-31d1c0c/3d_physical_light_camera_units.zip https://github.com/godotengine/godot-demo-projects/releases/download/4.2-31d1c0c/3d_physical_light_camera_units.zip
Icon Url https://raw.githubusercontent.com/godotengine/godot-demo-projects/4.2-31d1c0c/3d/physical_light_camera_units/icon.webp
https://raw.githubusercontent.com/godotengine/godot-demo-projects/4.2-31d1c0c/3d/physical_light_camera_units/icon.webp
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/godotengine/godot-demo-projects/4.2-31d1c0c/3d/physical_light_camera_units/screenshots/physical_light_camera_units.webp
Thumbnail