Edit of asset "State Machine" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | State Machine | |
| Description | Finite State Machine for managing different States that anything can be in. For example, an Enemy can "Attack", "Patrol", "Idle", etc. | |
| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/AlecSouthward/state-machine | |
| Issues Url | https://github.com/AlecSouthward/state-machine/issues | |
| Godot version | Godot 4.6 | |
| Version String | 2.0.1 | 1.0.4 |
| Download Commit | 35cf319bc89e9a5a8c3f0699fd5eb5d7fc39d96e | a822128e71d6a412110ec69b4870c84837fa1be6 |
| Download Url (Computed) | https://github.com/AlecSouthward/state-machine/archive/35cf319bc89e9a5a8c3f0699fd5eb5d7fc39d96e.zip | https://github.com/AlecSouthward/state-machine/archive/a822128e71d6a412110ec69b4870c84837fa1be6.zip |
| Icon Url |
https://i.imgur.com/o1FKd4q.png
|
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