Edit of asset "TextureFont" Accepted

Old/Current New/Edit
Title TextureFont
Description TextureFont is an addon for Godot that allows creating fonts from textures from directly within the editor.

This addon adds a new TextureFont resource that defines how each character is mapped to the texture(s). These resources can be used anywhere a font is expected (Such as Label, Button, TextEdit). They allow for fancier, more colorful or more retro-looking fonts over the standard formats.

See the repository for more information:
https://github.com/Mickeon/Godot-Texture-Font
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/Mickeon/Godot-Texture-Font
Issues Url https://github.com/Mickeon/Godot-Texture-Font/issues
Godot version Godot 4.2
Version String 1.0.2 1.0.1
Download Commit ebd47dd2e03bfda9ef398b446585b4a080c04e85 e3c22a72f0046260233eedc32afea191ad53e167
Download Url (Computed) https://github.com/Mickeon/Godot-Texture-Font/archive/ebd47dd2e03bfda9ef398b446585b4a080c04e85.zip https://github.com/Mickeon/Godot-Texture-Font/archive/e3c22a72f0046260233eedc32afea191ad53e167.zip
Icon Url https://github.com/Mickeon/Godot-Texture-Font/raw/v1.0.0/icon.png