Edit of asset "TextureFont" Accepted
Old/Current | New/Edit | |
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Title | TextureFont | |
Description |
TextureFont is an addon for Godot that allows creating fonts from textures from directly within the editor. This addon adds a new TextureFont resource that defines how each character is mapped to the texture(s). These resources can be used anywhere a font is expected (Such as Label, Button, TextEdit). They allow for fancier, more colorful or more retro-looking fonts over the standard formats. See the repository for more information: https://github.com/Mickeon/Godot-Texture-Font |
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Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/Mickeon/Godot-Texture-Font | |
Issues Url | https://github.com/Mickeon/Godot-Texture-Font/issues | |
Godot version | Godot 4.2 | |
Version String | 1.0.2 | |
Download Commit | ebd47dd2e03bfda9ef398b446585b4a080c04e85 | fd840db581ce50899458dd95258fb68fbc10eb4e |
Download Url (Computed) | https://github.com/Mickeon/Godot-Texture-Font/archive/ebd47dd2e03bfda9ef398b446585b4a080c04e85.zip | https://github.com/Mickeon/Godot-Texture-Font/archive/fd840db581ce50899458dd95258fb68fbc10eb4e.zip |
Icon Url |
https://github.com/Mickeon/Godot-Texture-Font/raw/v1.0.0/icon.png
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