Edit of asset "Stairs Character" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Stairs Character | |
| Description |
# Stairs Character A simple to use class that enables your CharacterBody3D to handle stairs properly. Mainly tested with the Jolt physics engine and cylinder colliders, not guaranteed to work well with anything else - but try it! ## Usage instructions: 1. Make your character controller extend `StairsCharacter` instead of `CharacterBody3D`. 2. Ensure your character's collider is named 'Collider'. 3. Every frame, set `desired_velocity` to the desired direction of movement. 4. Call `move_and_stair_step()` instead of calling `move_and_slide()`. 5. Done! ### Important: Ensure your character collider's margin value is set low - at most 0.01. Anything higher might cause snags. If you find that you're still snagging on ledges, lower it some more. |
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| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Andicraft/stairs-character | |
| Issues Url | https://github.com/Andicraft/stairs-character/issues | |
| Godot version | Godot 4.0 | |
| Version String | 1.1.1 | 1.1.1 |
| Download Commit | 5403d02f6b64b49a1d1bd7af11dd51a6edfc9e6c | 5403d02f6b64b49a1d1bd7af11dd51a6edfc9e6c |
| Download Url (Computed) | https://github.com/Andicraft/stairs-character/archive/5403d02f6b64b49a1d1bd7af11dd51a6edfc9e6c.zip | https://github.com/Andicraft/stairs-character/archive/5403d02f6b64b49a1d1bd7af11dd51a6edfc9e6c.zip |
| Icon Url |
https://raw.githubusercontent.com/Andicraft/stairs-character/main/icon.png
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