Edit of asset "Simple Concept Template: Main Menu" Accepted
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Title | Simple Concept Template: Main Menu | Simple Concept Template: Main Menu |
Description |
Simple main menu template for Godot 4 Check the Itch.io page for a playable demo: https://unchain112.itch.io/simple-concept-template-main-menu The default play scene includes a white box that can be moved with W, A, S, D. In the example control scene, press ESC to enter Pause menu. Ready to be used for prototyping or game jams. Features: - A basic start menu with Play, Options, and Quit buttons. - A basic options menu with three tabs: - Video tab: Fullscreen, Borderless, Vsync - Music tab: Master, Music, Sound Effects - Control tab: Up, Down, Left, Right - A sample control testing scene (Press the Play button in the start menu) - An auto-loaded Scene Manager - Persistence (Not available in the web build) - An auto-loaded Audio Manager with UI sound, and example music for testing - Support for keyboard-only control (grab-focus in every menu) PS: - Persistence and Scene Manager are both located in Utilities. - Persistence is not enabled by default; set it in Utilities.gd using is_persistence. Check the credits in the GitHub repo or Itch.io page. |
Simple main menu template for Godot 4 Check the Itch.io page for a playable demo: https://unchain112.itch.io/simple-concept-template-main-menu The default play scene includes a white box that can be moved with W, A, S, D. In the example control scene, press ESC to enter Pause menu. Ready to be used for prototyping or game jams. Features: - A basic start menu with Play, Options, and Quit buttons. - A basic options menu with three tabs: - Video tab: Fullscreen, Borderless, Vsync - Music tab: Master, Music, Sound Effects - Control tab: Up, Down, Left, Right - A sample control testing scene (Press the Play button in the start menu) - An auto-loaded Scene Manager - Persistence (Not available in the web build) - An auto-loaded Audio Manager with UI sound, and example music for testing - Support for keyboard-only control (grab-focus in every menu) PS: - Persistence and Scene Manager are both located in Utilities. - Persistence is not enabled by default; set it in Utilities.gd using is_persistence. Check the credits in the GitHub repo or Itch.io page. |
Category | Templates | Templates |
License | MIT | MIT |
Repository Provider | GitHub | GitHub |
Repository Url | https://github.com/Unchained112/SimpleTemplateMainMenu | https://github.com/Unchained112/SimpleTemplateMainMenu |
Issues Url | https://github.com/Unchained112/SimpleTemplateMainMenu/issues | https://github.com/Unchained112/SimpleTemplateMainMenu/issues |
Godot version | Godot 4.2 | Godot 4.2 |
Version String | 1.0.0 | 1.0.0 |
Download Commit | 591bd6724f0a2178b0a89811d44a985a63b2d4ed | 591bd6724f0a2178b0a89811d44a985a63b2d4ed |
Download Url (Computed) | https://github.com/Unchained112/SimpleTemplateMainMenu/archive/591bd6724f0a2178b0a89811d44a985a63b2d4ed.zip | https://github.com/Unchained112/SimpleTemplateMainMenu/archive/591bd6724f0a2178b0a89811d44a985a63b2d4ed.zip |
Icon Url |
https://img.itch.zone/aW1nLzE0OTMyOTQyLnBuZw==/original/mjIz6M.png
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https://img.itch.zone/aW1nLzE0OTMyOTQyLnBuZw==/original/mjIz6M.png
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