Edit of asset "State Machine" Accepted

Old/Current New/Edit
Title State Machine
Description Finite State Machine for managing different States that anything can be in. For example, an Enemy can "Attack", "Patrol", "Idle", etc.
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/AlecSouthward/state-machine
Issues Url https://github.com/AlecSouthward/state-machine/issues
Godot version Godot 4.6
Version String 2.1.0 1.0.1
Download Commit 72f94e654f8f4f9b8b32b97e9fd7236fd004a23e f427bbd3649dc686e604b347ed92e308434592fd
Download Url (Computed) https://github.com/AlecSouthward/state-machine/archive/72f94e654f8f4f9b8b32b97e9fd7236fd004a23e.zip https://github.com/AlecSouthward/state-machine/archive/f427bbd3649dc686e604b347ed92e308434592fd.zip
Icon Url https://i.imgur.com/o1FKd4q.png