Edit of asset "Godot Traits" Accepted
Old/Current | New/Edit | |
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Title | Godot Traits | |
Description |
Traits made easy in Godot 4 Version 1.0.0 is live ! Compatible with Godot 4.4. For older Godot versions, please use 0.x versions, downloadable on Github (https://github.com/Earewien/godot-traits/releases) Godot Traits is an addon designed to bring traits into GDScript. A trait embodies a collection of behaviors (variables, functions, signals, etc.) that can be utilized to extend the functionalities of a class. Given that Godot Engine lacks an official interface system, many developers resort to composition for combining various behaviors in a single class. However, implementing composition correctly can become complex and inconsistent. This addon's goal is to offer a streamlined and accessible approach for adding and removing behaviors from objects in Godot. This is achieved by defining trait classes and attaching them to objects, and using auto-generated utilities to use them. Features: - Trait declaration using annotation - Auto-generated trait helper class to manipulate traits - Scenes and nodes as traits, - Strongly-typed traits and autocompletion - Strong trait usage runtime checks - Dynamic addition and removal of traits - Automatic trait dependencies injection - Traits inheritance |
Traits made easy in Godot 4 Godot Traits is an addon designed to bring traits into GDScript. A trait embodies a collection of behaviors (variables, functions, signals, etc.) that can be utilized to extend the functionalities of a class. Given that Godot Engine lacks an official interface system, many developers resort to composition for combining various behaviors in a single class. However, implementing composition correctly can become complex and inconsistent. This addon's goal is to offer a streamlined and accessible approach for adding and removing behaviors from objects in Godot. This is achieved by defining trait classes and attaching them to objects, and using auto-generated utilities to use them. Features: - Trait declaration using annotation - Auto-generated trait helper class to manipulate traits - Strongly-typed traits and autocompletion - Strong trait usage runtime checks - Dynamic addition and removal of traits - Automatic trait dependencies injection - Traits inheritance |
Category | Scripts | |
License | MIT | |
Repository Provider | GitHub | |
Repository Url | https://github.com/AdrienQuillet/godot-traits | |
Issues Url | https://github.com/AdrienQuillet/godot-traits/issues | |
Godot version | Godot 4.4 | |
Version String | 1.0.0 | 0.3.0 |
Download Commit | 3b2a1f88b60a5daab5b91292faf635c0d5b19065 | 693d5390b32ea600664db6f3dd91cd37fb0fc848 |
Download Url (Computed) | https://github.com/AdrienQuillet/godot-traits/archive/3b2a1f88b60a5daab5b91292faf635c0d5b19065.zip | https://github.com/AdrienQuillet/godot-traits/archive/693d5390b32ea600664db6f3dd91cd37fb0fc848.zip |
Icon Url |
https://raw.githubusercontent.com/AdrienQuillet/godot-traits/8c2d52a05ed3b8a534db9f963367cdfe93115770/addons/godot-traits/documentation/assets/addon-icon.png
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