Edit of asset "State Machine" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | State Machine | State Machine |
| Description | Finite State Machine for managing different States that anything can be in. For example, an Enemy can "Attack", "Patrol", "Idle", etc. | State Machine for managing different States that anything can be in. For example, an Enemy can "Attack", "Patrol", "Idle", etc. |
| Category | Scripts | Scripts |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/AlecSouthward/state-machine | https://github.com/AlecSouthward/state-machine |
| Issues Url | https://github.com/AlecSouthward/state-machine/issues | https://github.com/AlecSouthward/state-machine/issues |
| Godot version | Godot 4.6 | Godot 4.2 |
| Version String | 2.0.1 | 1.0 |
| Download Commit | 35cf319bc89e9a5a8c3f0699fd5eb5d7fc39d96e | a20abc00a543fb6d79c0185b4cbd9ea9e8ec0a66 |
| Download Url (Computed) | https://github.com/AlecSouthward/state-machine/archive/35cf319bc89e9a5a8c3f0699fd5eb5d7fc39d96e.zip | https://github.com/AlecSouthward/state-machine/archive/a20abc00a543fb6d79c0185b4cbd9ea9e8ec0a66.zip |
| Icon Url |
https://i.imgur.com/o1FKd4q.png
|
https://i.imgur.com/r88RxHI.png
|