Edit of asset "2090s Language System" Accepted

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Title 2090s Language System 2090s Language System
Description The LanguageProcessor class is a comprehensive solution for handling language-specific settings in the Godot Engine.
It manages language selection and font variations for UI elements based on the current language setting.
This class is especially useful for multilingual applications and games, providing easy integration and dynamic
language switching capabilities.

If you want to translate the whole Scene. Your nodes have to get the name like the key in the csv file.
Label or Richtext Node:
menu_start

The script search for a key like the node name and translate it.

## Features
- **Language Support**: Supports a variety of languages, including those with Latin, Greek, Cyrillic, East Asian (Chinese, Korean, Japanese), and other.
- **Font Management**: Handles different font styles (regular, bold, italic/light) for each supported language.
- **Automatic Language Detection**: Defaults to the system language or falls back to English if the system language is not supported.

Version: 4.X
Tested: 4.2
The LanguageProcessor class is a comprehensive solution for handling language-specific settings in the Godot Engine.
It manages language selection and font variations for UI elements based on the current language setting.
This class is especially useful for multilingual applications and games, providing easy integration and dynamic
language switching capabilities.

If you want to translate the whole Scene. Your nodes have to get the name like the key in the csv file.
Label or Richtext Node:
menu_start

The script search for a key like the node name and translate it.

## Features
- **Language Support**: Supports a variety of languages, including those with Latin, Greek, Cyrillic, East Asian (Chinese, Korean, Japanese), and other.
- **Font Management**: Handles different font styles (regular, bold, italic/light) for each supported language.
- **Automatic Language Detection**: Defaults to the system language or falls back to English if the system language is not supported.

Version: 4.X
Tested: 4.2
Category Scripts Scripts
License Apache-2.0 Apache-2.0
Repository Provider GitHub GitHub
Repository Url https://github.com/NeroNekro/Godot_Language_System https://github.com/NeroNekro/Godot_Language_System
Issues Url https://github.com/NeroNekro/Godot_Language_System/issues https://github.com/NeroNekro/Godot_Language_System/issues
Godot version Godot 4.0 Godot 4.0
Version String 1.1 1
Download Commit f8a2b1b8ce83ed7ff861778eeba51c9ff1ca97ea f8a2b1b8ce83ed7ff861778eeba51c9ff1ca97ea
Download Url (Computed) https://github.com/NeroNekro/Godot_Language_System/archive/f8a2b1b8ce83ed7ff861778eeba51c9ff1ca97ea.zip https://github.com/NeroNekro/Godot_Language_System/archive/f8a2b1b8ce83ed7ff861778eeba51c9ff1ca97ea.zip
Icon Url https://2090s-gamestudio.de/wp-content/uploads/2023/12/Language_system_icon.png
https://2090s-gamestudio.de/wp-content/uploads/2023/12/Language_system_icon.png