Trackball Camera 1.0 3D Tools 2.1.4 Community
Submitted by user Goutte; MIT; 2018-02-15
A TrackballCamera that responds to input from mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it.
- stays around its parent node, even if it moves
- no gimbal lock (quaternions ♥)
- camera inertia for a smoother experience
- the parent node does not have to be centered in the camera's view
- a bunch of parameters to configure everything as you want it
- won't work on godot 3
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