Config and Save Demo 1.1 Demos 3.2 Community
Submitted by user Didiei; MIT; 2021-04-07
A basic system to write, save and load game data and settings.
-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).
-Most functions and variables have comments that explain their purpose.
Language: GDScript
Renderer: GLES2
View files Download Submit an issue Recent Edits