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Makefile Launcher 1.0 Tools 3.2 Community

Submitted by user Samdze; MIT; 2021-04-04

Plugin to execute or build make targets from the Godot Editor.

The plugin adds a new dock to the bottom panel called Make that reads the makefile in your project root directory and creates a list build targets, each triggerable from the UI.

You're free to configure build targets however you like:
- Automations
- Execute scripts
- Build and compile programs
- GDNative development

User defined variables can also be passed to make routines.
See the github repository for further details.


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