Plugin to execute or build make targets from the Godot Editor.
The plugin adds a new dock to the bottom panel called Make that reads the makefile in your project root directory and creates a list build targets, each triggerable from the UI.
You're free to configure build targets however you like:
- Execute scripts
- Build and compile programs
- GDNative development
User defined variables can also be passed to make routines.
See the github repository for further details.