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Godot Common Game Framework 1.0.0 Misc 3.2 Community

Submitted by user jocamar; MIT; 2021-04-20

A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, asynchronous scene loading, a global event manager and caching materials.

Documentation at:
https://github.com/jocamar/Godot-Common-Game-Framework

If you have any questions you can reach out me on Twitter and I'll be happy to help:
https://twitter.com/joaomarinheiro


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