Godot-Stuff ECS 3.2 3.2-R2 Scripts 3.2 Community
Submitted by user paulhocker; MIT; 2020-10-24
Godot-Stuff ECS 3.2
This is a Framework for adding a simple Entity Component System using Godot.
The Framework puts less emphasis on performance, and instead tries to focus on improving Workflow and Code Reuse.
Features
* simple design
* flexible
* create using scene structure or code
This version supports the Godot 3.2 releases.
Read the documentation here:
https://gs-ecs-docs.readthedocs.io/en/latest/index.html
Get started with a very simple example here:
https://gs-ecs-docs.readthedocs.io/en/latest/simple.html
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