3D Targeting System 1.0.0 Demos 3.2 Community
Submitted by user JohnnyRouddro; MIT; 2020-09-17
In this demo you can find 5 types of targeting system (including camera targeting).
1. Direct: Like look_at() but uses positive z-axis
2. Smooth-Follow: Non linear, Follows the target, no lock on
3. Smooth-Lock: Non linear, locks on at end, not good for mecha feel
4. Constant-Static: Linear, simpler code, for static target/player, good for static mechanical stuff
5. Constant-Moving: Linear, more complex code, works with moving target/player, good for moving mecha
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