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Zone Loading System 2.0 Templates 3.2 Community

Submitted by user joel127; CC0; 2020-12-05

This is a dynamic zone loading system where the world is split into zones that load and unload automatically when the player explores, using a background thread to preload data. This allows for huge seamless worlds without loading screen.

This system can be used for 2D and 3D (demo included).


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