Collision Path2D 1.0 2D Tools 2.1 Community
Submitted by user Genete; MIT; 2017-09-13
Create smooth arbitrary collision shapes using CollsiionPath2D tool node.
1. Install CollisionPath node under a CollisionPolygon2D
2. Add a Curve to the node
3. Options (node exports):
* draw_points (bool): Whether points on polygon corners are drawn while editing the curve.
* enabled (bool) Whether the curve is converted to polygon or not
* max_stages (float) and tolerance_degrees (degrees): parameters of Curve.tesselate
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