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Stele 0.1.0 Tools 4.6 Community

Submitted by user reshiramoo; MIT; 2026-10-31

A Poedit-style translation editor for Godot's CSV translation files, in a bottom dock inside the editor.

- One entry at a time, the way Poedit works: source text, notes and context on one side, the translation on the other, and Ctrl+Enter to jump to the next unfinished entry.
- Translation memory from every translation CSV in the project: close matches with the differences highlighted, and known terms to insert with a click. Pre-translate from memory in one step.
- Checks as you type: placeholders (%d, {name}), BBCode tags, line breaks, whitespace, end punctuation and duplicate keys.
- Needs Work flags and translator comments, kept in a small file next to the CSV so your team shares them.
- Sections, plural forms, contexts, adding languages and reordering entries, all undoable.
- Plain CSV in, plain CSV out: columns and rows it doesn't show are kept, and saving reimports the file so the game shows the new text right away.

Editor-only: exported games use Godot's own imported translations. Requires Godot 4.6 or later. Documentation: https://github.com/Reshiramoo/stele


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