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Res Inspector 0.4.0 Tools 4.4 Community

Submitted by user zxcykd; MIT; 2026-10-30

Audit your Godot 4 project's assets before shipping.

Res Inspector reports the total weight of your textures, audio and fonts, flags oversized textures (over 2048 px or over 2 MB), flags heavy audio files, and detects assets that nothing in your project references anymore — showing exactly how much space you could reclaim.

"Unused" detection scans .gd, .tscn, .tres, .gdshader, .json, .csv, .cfg and project.godot for res:// and uid:// references, resolving UIDs back to real paths through ResourceUID, so projects using UID-based references are handled correctly. Third-party assets under res://addons/ are never reported.

Limitations: paths built at runtime from strings cannot be seen by a static scan and will be reported as unused. Commit before deleting anything.

Install: copy addons/res_inspector into your project, enable it in Project Settings > Plugins, then run it from Project > Tools.


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