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Godot Blood Effect 1.0.0 3D Tools 4.7 Community

Submitted by user Solo Develop; MIT; 2026-10-01

Enhance your game's combat visceral impact with this highly customizable 3D blood splatter effect, designed exclusively for the Godot Engine.

Perfect for dynamic combat sequences, this asset allows you to easily integrate realistic or stylized blood effects into your project. Key features include a highly customizable particle system for varying splatter sizes and densities, easy integration into existing character damage logic, and it is optimized for performance in 3D environments, supporting Godot 4.7 and later.

For usage, download and extract the asset into your project's addons folder, enable the plugin in Project Settings > Plugins, attach the Blood Effect scene to your character's hit or impact points, and trigger the effect via code when a hit occurs.


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