Signal Fish Client 0.1.1 Scripts 4.3 Community
Submitted by user theambiguous_co; MIT; 2026-10-02
Multiplayer sessions for Godot 4, in pure GDScript.
Rooms with join codes, typed methods and signals, reconnection with missed-event replay, MessagePack and binary game data, and an optional WebRTC mesh. No threads, no blocking calls, nothing to compile - works in web exports.
Self-host the open-source MIT server, or try the hosted service: https://signalfish.network
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