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GDevents — Event Sheets 0.9.3 Scripts 4.7 Community

Submitted by user Crunch_Games; MIT; 2026-09-24

GDevelop-style event sheets for Godot 4.7. Build game logic from conditions and actions instead of writing code; every sheet compiles to plain, readable GDScript, so games run at full speed and need nothing extra at runtime.

Features:
- Event sheet editor with GDevelop-style object picking, sub-events, OR conditions, local variables, functions made of events, shared sheets, find and replace, and editing values right in the sheet.
- 34 ready-made behaviors: platformer character, top-down movement, health, contact damage, patrolling enemy, pathfinding, shooting, pickups, checkpoints, moving and crumbling platforms, dialogue and more.
- 276 built-in instructions: collisions, timers, variables, camera, sound, tweens, effects, saving, gamepad.
- Live debugging: fired events light up while the game runs, variables are shown in the debugger.
- Your own behaviors and extensions as simple annotated scripts.
- English and Russian interface.


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