LocGuard Lite — localization checker 1.0.0 Tools 4.7 Community
Submitted by user blobsmith; MIT; 2026-07-27
Find untranslated strings the moment they happen — inside the editor.
LocGuard Lite scans your Godot 4 project and lists:
- missing-key: a key used in code or scenes that is absent from your translation CSV. Extraction covers tr()/tr_n()/atr() in GDScript, Tr()/Translate() in C#, and the text/tooltip/title properties plus OptionButton/ItemList items in .tscn/.tres — the strings Godot's built-in POT generator misses (see engine issues #73565, #95160).
- empty-translation: a locale column left blank — your players silently get the untranslated source text.
Usage: enable the plugin, open the LocGuard dock, click 'Scan project'. Double-click a finding to open the offending file.
Verified headless against Godot 4.7 with an automated fixture suite (included in the repo).
Free and MIT. The Pro version adds placeholder-drift QA (%d vs %s, {0}, {name}), BBCode balance checks, orphan keys, and a CLI + CI gate: https://blobsmith.itch.io/locguard
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