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Game Feel Flow 1.0.0 Tools 4.6 Community

Submitted by user indieshade; MIT; 2026-07-27

Game Feel Flow is a one-stop game feel (juice) system for Godot 4.6+.

Add shake, flash, freeze frames, camera work, and more as composable, data-driven effects. Use one-liners, the GameFeelFlow API, or edit combos on a GFFPlayer node in the Inspector with no code.

Features:
- 29 built-in effects and 15 ready-made combos (transform, camera, audio, time, particles, physics, events)
- GFFPlayer Inspector editing for combos and effects
- Loop modes: Repeat, Ping-Pong, Mirror (finite or infinite)
- Custom easing curves that override any tweener
- Overlap strategies: Ignore, Cancel, Replace, Queue, Add
- Editor Undo/Redo integration

Quick start:
GFUtil.hit(self, 2.0)
GameFeelFlow.play("camera_shake", self, {"intensity": 1.5})

Try these scenes first:
addons/game_feel_flow/examples/showcase.tscn
addons/game_feel_flow/examples/onboarding.tscn
addons/game_feel_flow/examples/effect_library.tscn

Documentation: https://indieshade.github.io/godot-plugin-game-feel-flow/

Optional Pro extension (Timeline Editor, UI/screen/material effects) on itch.io:
https://indieshade.itch.io/game-feel-flow-pro


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